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Octopus for Hotwheels 2009

Responsible for delivering the final animation from story boards.

Modeled and textured the octopus in Zbrush, Rigged, Animated, Lit and rendered with Mental Ray.

Composited with Avid Ilusion and AfterFX. Also buld and animated a destruction of the bridge in the shot.

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Matchbox Megarig 2008

Responsible for delivering the final animation from story boards.

Also incorporating and tracking footage of pirates in to the shot, using Realflow to animate Splashes.

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Extractaurs for Matell 2009

In charge of Design and Modeling of the creatures in Zbrush.

The design must combine three dominant dinosaur features.

Rigging and animating three quadrupeds with wings.

Rendering and Compositing, for the lighting I used Final Gathering and extra shadow passes.

The backgrounds were done by another artist.

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Talking Panda for Japanese Insurance Company 2007

Modeling and Rigging the Pandas Head mostly with Control Curves.

Texturing and hair setup and styling.

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Sharpie Commercial Pitch 2009

Responsible for delivering the final animation from story boards.

Detailing model in Zbrush, the base mesh comes from Turbo Squid.

I made the Rig mostly a simple spine with dynamic fins, and some blend shapes for the eyes and mouth.

Lighting and rendering with Subsurface Scattering. Also rendered caustic effect comped on top of the whale.

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Bob” talking Fish – Independent Short Film 2004

Film Project Designed modeled rigged animated and rendered several shots of “Bob” the fish.

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G4 – TV Spot 2007

Rigging the model lighting it and rendering out separate passes.

Animation and compositing was done by someone else on this shot.

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Matell - Rocky the Robot Truck 2008

Responsible for delivering the final animation from story boards.

Modeled and rigged rocky to drive up and stand up on his back wheels.

Rendered with a combination of HDRI reflections and baked in toon textures.

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Matell - 3D Hotwheels Logo 2009

Modeling and texturing of the Classic Hotwheels logo.

Animated a camera fly through.

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Nestle – Coffee Mate 2008

Responsible for delivering the final animation from story boards.

Utilized scripting for automating the tile flipping animation of the pattern animating on.

Modeling texturing and rendering of the Mosaic wall which includes an Italian Cafeteria Set Extension.

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Pepsi Nex – for Japan 2007

Used Real flow to create Pepsi bursting out of the bottle.

Modeled many background elements and rigged the character cards.

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Orix – Healt Insurance Commercial 2007

Monitor style design modeling and rendering. Also tracking.

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Sony Phone Commercial 2006

Scene setup and collision environment setup for Realflow simulation.

Realflow simulation of the individual water waves..

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Sprite campaing Logo 2008

Model Sprite Step Off logo in 3D, Realflow simulation, Splash animation, rendering and compositing.

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Samsung Phone Commercial 2008

Modeling of the arms and rigging of the arms and the cell phone..

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Assahi Beer Commercial for Japan 2007

Crowd setup.

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Ford Mustang Comercial Pitch 2008

Rigging and animation of individual car pieces folding out from underneath the actor.

Texturing and modeling additional parts of the car.

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Good Will Clothing Commercial 2009

Design modeling rigging, dynamic animation for the Shirt.

Lighting and rendering of the shirt, and the background.

Modeling and rendering of the racks, and their ground shadows.

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Copyright © 2010, [ Vit Liskutin ]. All rights reserved.